Home ] Up ] 

Ok, here's a complete jeep patch file, with the blender file for fun. You'll need blender to be able to play with the source, but once you learn how to work blender, you can do custom paint jobs to the jeep. The jeep is fairly centered on the camera, and the lighting is not perfectly set for Furcadian, so what you see in the edit mode is not going to be what is rendered. The checkerboard floor (layer 20) is also set 1/10 a blender unit below the jeep, this was done because every now and then, a render will drag the checkboard into view, and the shadow floor, (purple layer 10) hash interferes with it. The patch file is not completely arranged logically or consistently, this is due to the "learning" which I underwent in transforming blender images into something which works for Furcadia. Take for example shape 2. Further down, when you look at its mirror counterpart (29), you'll note that the back wall is missing completely, however, here, because the spare from shape 1 covers where the back wall is, I didn't bother removing the shape and making a separate shape for it. The locations of various bits and pieces from the jeep are in odd shapes because of the draw order in furcadia, putting some of the bits in the wrong spot results in the furre overlapping the shape wrong, or too much flickering when the furre walks past the shape. As to the blend file, the cursor is centered on the rotation point of the jeep, any of the corners will do, it's a bit tricky in actually learning how to rotate then move the jeep properly, experimentation will reveal how it works, hence why I got that checkboard in there. I will write a tutorial based on this laters.

Hmm, final little note, the full shapes you see here are not the full shapes you will find in the patch file, the ones in the patch file have been whacked to permit alignment of the parts.

Patch File Blender FileObjectWidthHeightX OffY OffSitWalkGetF PoXF PoY
0193115-64-20NNN00
112269723YYN8-21
29273325YYN3-20
36050729NYN00
48657742YYN6-14
577441054YYN7-18
612880122NNN00
713280-323NNN00
867513026NYN00
Patch File Blender FileObjectWidthHeightX OffY OffSitWalkGetF PoXF PoY
9193122-34-26NNN00
10132103-6-7NNN00
11129103-2-5NNN00
129772619YYN7-26
139272920YYN9-25
149063525YYN-4-24
157057-824NYN00
1610571422YYN6-22
Patch File Blender FileObjectWidthHeightX OffY OffSitWalkGetF PoXF PoY
17185118-64-21NNN00
18109103-9-6NNN00
19100103-11-5NNN00
208072-1019YYN-6-25
218173-520YYN-8-24
227773016YYN2-24
2365533225NYN00
249466-427YYN-5-20
Patch File Blender FileObjectWidthHeightX OffY OffSitWalkGetF PoXF PoY
25186122-32-27NNN00
2612269-3122YYN-8-22
2768572022NYN00
286553-726NYN00
299173123YYN1-20
308144-452YYN-4-20
318056-741YYN-1-16
329980-1019NNN00
3310979-821NNN00