* // begin make item
(0:32) When a furre says something with {makeitem} in it,
(5:314) set variable %obj to the number the triggering furre just said.
(5:350) set variable %where to the X,Y position the triggering furre (moved from/is standing at).
(0:32) When a furre says something with {makeitem} in it,
(1:13) and the triggering furre is facing northeast (up and right),
(5:352) move the position in variable %where northeast (up and right) 1 step(s).
(0:32) When a furre says something with {makeitem} in it,
(1:14) and the triggering furre is facing southeast (down and right),
(5:353) move the position in variable %where southeast (down and right) 1 step(s).
(0:32) When a furre says something with {makeitem} in it,
(1:15) and the triggering furre is facing southwest (down and left),
(5:354) move the position in variable %where southwest (down and left) 1 step(s).
(0:32) When a furre says something with {makeitem} in it,
(1:16) and the triggering furre is facing northwest (up and left),
(5:355) move the position in variable %where northwest (up and left) 1 step(s).
(0:32) When a furre says something with {makeitem} in it,
(1:11) and the triggering furre has got shared control (or is the dream owner),
(5:41) place object type %obj at (%where).
* // end make item
|