* // begin make item

(0:32) When a furre says something with {makeitem} in it,
    (5:314) set variable %obj to the number the triggering furre just said.
    (5:350) set variable %where to the X,Y position the triggering furre (moved from/is standing at).

(0:32) When a furre says something with {makeitem} in it,
 (1:13) and the triggering furre is facing northeast (up and right),
    (5:352) move the position in variable %where northeast (up and right) 1 step(s).

(0:32) When a furre says something with {makeitem} in it,
 (1:14) and the triggering furre is facing southeast (down and right),
    (5:353) move the position in variable %where southeast (down and right) 1 step(s).

(0:32) When a furre says something with {makeitem} in it,
 (1:15) and the triggering furre is facing southwest (down and left),
    (5:354) move the position in variable %where southwest (down and left) 1 step(s).

(0:32) When a furre says something with {makeitem} in it,
 (1:16) and the triggering furre is facing northwest (up and left),
    (5:355) move the position in variable %where northwest (up and left) 1 step(s).

(0:32) When a furre says something with {makeitem} in it,
 (1:11) and the triggering furre has got shared control (or is the dream owner),
    (5:41) place object type %obj at (%where).

* // end make item