Home ] Up ] 

Bug Fix (Dec 12, 04, 16:50)
FS3 was not quite working correctly due to programmer error in fetching wrong name for the operation.
Minor, but serious, and only a geek would understand, but on creating FS3, was fetching the file pointer AFTER writing the headers, not before, so header offset was WAY wrong.
Feature Fix (Dec 13, 04, 07:45)
Made an Options Toggle which hides / shows the Control Panel which you really don't need to see once you're working on a patch file.
Also fixed the background color on the toolbar, it now should show the color of whatever color you have as what's called menu color, windows style thing.
Program Adjustment (Dec 16, 04, 07:46)
Something of a "fatal" error was noticed with my FS3 headers, part of the the purpose of the archive system was to allow multiple entries in the file for, lets say, ITEM. Each entry was supposed to contain a DATE ADDED field, and I managed to overlook that. I could of taken something of a shortcut in fixing this problem, however, that might of lead to problem further down the road, so I corrected this now.
Feature Fix (Dec 17, 04, 07:52)
Got the Save As dialog for when you have an FS3 archive open in the repatcher open working. Now I just gotta get the actual coding done so that it "does" something. Again, MultiPatch Archiving feature is not enabled for I want the basic program to work first.
Features and Bugs (Dec 19, 04, 12:22)
Much to my dismay, a programming quirk was not saving FS3 archives when you up and clicked on Ok in the Save As dialog, seems I was setting the default action to Cancel, ...
Minor programming detail, got checksums and filesize to work in the fishhead, now to determine if;
A) it's something I really need
B) it's better to use that space for something else, and if so, what?
Features (Dec 21, 04, 22:39)
Working on the Save As when you have an archive file open, it's going to have some interesting features, like the ability to just convert the archive into an ITEME file! But as soon as I get this done and working, the next step will be to enable the dialog which ReCreates the patch from the FS3.
Features and Bugs (Dec 22, 04, 07:58)
Found a weird bug, or event I managed to overlook, if you've been playing with the program, and stepping it through the various Save As selections, then you might have noticed that if you "go up", that is, step from Save As FS3 to Backup as FSH to Save As FSH (as is), you may have noticed that the In Folder: checkbox stayed checked from the Backup click. This was NOT by design. That's been corrected, the state of the In Folder: checkbox is now preserved and restored better.
Well, I "think" I got the Archive Save Options the way I want them, the dialog "functions" in this release, but does not do anything yet except give you a message box when you press ok.
Features (Dec 22, 04, 21:35)
Err, looking over this, I see I neglected to mention that the program was opening FS3 files, ...
Bugs and Features (Dec 26, 04, 22:44)
It's been a while since I updated this, chasing unforeseen irregularity. Mainly that my program was not producing a patch file which fshedit recognized as a "new furcadia" patch file, and as a result fshedit was corrupting patch files. That appears to be corrected.
On the other hand, I "think" I've gotten my save routine working properly for making a copy of the FS3 archive. This, BTW, needs to be a save over a copy because you may be creating a composite from multiple patch shapes from a multiple patch archive. Unfortunately, I'm not 100% certain because I manages to create a hell of a scattering of files in chasing not only this bug, but the one above! Think I'm not going to trust any file created after a certain date and start testing again.
Also, had a fabulous thought where you can create your own "dataset" for the patch you're working on, one which will allow you to see what changes you've made to a patch. We'll see how that develops.
Bug (Dec 27, 04, 06:16)
Whoops, left a debugging exit in the RePatcher, it would exit before correcting the filename, leaving TMPPATCH instead.

Patch Repatcher