Home ] Up ] Detailed Shapes ] 

Wooden Walls

 

Yeah, I call this an incomplete patch, not really satisfied with it myself. It's complete, sort of. Also, unlike some of my other projects, this includes several other patch files and the map and ds for the project.
The railings and steps are included in this patch, as well as the DS used to make the steps work. Those railings you see in the picture to the left, and down below, are part of the walls themselves. There's also a set of slanted walls without railings. I also got some which slant backwards, while they look, "ok", I'm not terribly happy with them, nor the object I'm using for making the furre appear to be coming up from the "back" of the map. The mouse IS standing on said object, if I push furre position any further "up", critter ends up over the water, if I pull it and further "down", it does not look right. And the DS move from "lower" to "upper" or vis-a-versa is rather abrupt and jerky.

You can see in the background all four of the short railing'ed walls in a quad.

This patch set also comes with some of the railing objects I've made for this series of patching, they will need to be adjusted for your use, my setting for them do not match your needs. So, to assist you in this, I include the basic bitmaps from which much of this was made. As a raw and dirty example, you see to the left the banister pole on the NE side of the stairs, and a curve on the SW side, but the blowup to the right reveals the bad patching. That corner DOES fit in a different context, but for this connection, IF this was a "real" dream, I would edit the post and make it look good.
Also with this morass of a patch, you get my short steps, and the DS which runs them with position independant coding, one chunk works them all, see this half assed explanation on how it works, I will do my best to update this.

You also get a collection of f'alls, and some floor tiles designed to bottom out a f'all and make it meld with the walls. Means you can "DS a Wall"

Well, normally, I put in a flock of pages detailing the contents of the patch, I see no reason to break that tradition.